AI Insights · Timothy · July 2024
Top 5 Hasbro Games on iOS in South Africa: Q2 2024 Performance
In Q2 2024, the top Hasbro games on iOS in South Africa showed varying trends in downloads, revenue, and active users. Insights provided by Sensor Tower.
In Q2 2024, the performance of the top 5 Hasbro games on iOS in South Africa exhibited diverse trends in terms of weekly downloads, revenue, and active users, according to data from Sensor Tower. Here’s a detailed look at how each game fared during this period.
MONOPOLY GO! saw fluctuating weekly revenue, peaking at around $16.6K in the first week of April and dipping to approximately $10.3K by the end of May. Weekly downloads started at 2.8K in early April but faced a decline, bottoming out at 757 in early June before rebounding to 2.3K by the last week of June. The game's active users remained relatively stable, beginning at 39.4K and ending the quarter at nearly 40K.
World of Peppa Pig: Kids Games experienced modest weekly revenue, ranging from $499 to $736, with a slight increase towards the end of the quarter. Downloads were consistent but low, starting at 110 and ending at the same figure, with a notable dip to 22 in early June. Active users hovered around the 500 mark, ending the quarter at 524.
Scrabble® GO - New Word Game showed steady weekly revenue growth, peaking at $636 in the last week of June. Downloads varied, starting at 207 and seeing a significant spike to 324 mid-June before settling at 256. Active users showed a minor fluctuation, starting at 1.5K and ending at 1.5K, with intermittent dips and rises.
Magic: The Gathering Arena had a varied revenue trend, peaking at $613 in early April and showing a lower peak of $590 in early June. Weekly downloads were relatively stable but low, ranging between 38 and 75. Active users remained consistent, starting at 345 and ending at 332, with minor fluctuations throughout the quarter.
My Little Pony World saw a gradual increase in weekly revenue, peaking at $323 by the end of June. Downloads were minimal, starting at 78 and dropping to just 7 by the end of the quarter. Active users remained fairly stable, starting at 461 and ending at 447, with a slight peak of 503 in late April.
For more detailed insights and data, visit Sensor Tower.